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Borland Paradox 7.0 ObjectPAL Programming



Course Aims
This course is designed to give participants an overview of the ObjectPAL programming language which comes with Paradox for Windows. ObjectPAL is a fully-featured development language which gives you the power and ability to automate your Paradox applications, and create completely customized applications.
Assumed Knowledge
A good knowledge of Paradox for Windows gained by attendance on a "Paradox for Windows Advanced" course is essential. Familiarity with programming concepts is recommended.
Course Audience
Experienced Paradox users who are new to the ObjectPAL Programming Language.

This course can be found in the following categories:
Course Library > Programming > Database Programming
Course Library > Databases > Paradox

Table of Contents
Components of a Database What is ObjectPAL?
  • Automate Tasks
  • Validate Data in Fields
  • Protect Data
  • Program in ObjectPAL
  • ObjectPAL is Object-Oriented
  • Event-Driven Applications
     
    The ObjectPAL Environment
  • The Integrated Development Environment
  • The Editor Menus & Toolbar
  • Moving Round the Editor
     
    The Language Structure
  • ObjectPAL is not Case Sensitive
  • Object Names
  • Field Objects in Forms
  • Dot Notation
  • Putting Comments in Your Code
  • The Basic Language Elements
     
    Control Structures
  • If..then..else..endif
  • Switch..Case..EndSwitch
  • IIF
  • For..EndFor
  • While...Endwhile
     
    Events and ObjectPAL
  • Built-in Events
  • Events in ObjectPAL Run-time Library
  • Creating Custom Methods
  • Using Events Data Types
    Object Types Scoping Rules Containership
  • Events & Methods
  • Variables
     
    Events
  • Internal and External Events
  • Event Information
     
    Queries
  • Query File, Statement, String
  • Linking Tables
     
    Dialogue Boxes
  • Modal, Non-Modal
  • Creating the Dialogue Box
     
    TCursors
  • Increment Values Using a TCursor
     
    Menus
  • Call Menu & Menu Actions
     
    Procedures & Libraries
  • Library Methods
  • Using Library to Pass Variables Between Forms
     
    The Debugger Delivering the Application Documenting the Application
  • Create Documentation for a Form
     
    Terms Used in ObjectPAL
  • Terms Used in ObjectPAL
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